Creating a Model
A model describes one rated game mode: the shape of a valid match and, later, how ratings behave. This page covers Model setup, the form you fill in when you create a model. Tuning how ratings move comes after, in Configuring a Model.
Create the model
- Open Models in the dashboard and choose Create.
- Fill in Model setup (below).
- Save. The model opens on its detail page, where you can tune its behaviour.
Model setup
The form names the mode and declares how a match is shaped.
| Setting | Description |
|---|---|
| Mode name | A label for this rated mode, e.g. Ranked 5v5. Used to identify the model in lists and on the matchmaker node. |
| Rating engine | The math behind the ratings. Fixed to GF Engine. A trained-AI engine is a planned upgrade, not yet available. |
| Match format | The shape of a match: Teams, Free-for-all, or Battle Royale. |
| Number of teams | How many teams a match has (1 to 10). |
| Players per team | How many players fill each team (1 to 10). |
| Teams can be uneven | Allow asymmetric team sizes. Off by default; turn it on only for modes where teams differ in size. |
| Scored by | How a match result is expressed: Win / loss, Final placement, or Numeric score. This is how you rank teams when you report a result. |
| Supports parties | Allow pre-made parties (players who queue together) into the model. |
| Max party size | The largest party allowed (1 to 5). Shown only when Supports parties is on. |
For a 5v5, set Match format to Teams, Number of teams to 2, and Players per
team to 5. For a battle royale of 60, set the format to Battle Royale and size
the teams to match how your game groups players.
Number of teams, players per team, format, and scoring are locked once the model exists. Stored ratings are computed against this shape, so changing it later would silently invalidate them. If you need a different shape, create a new model. Only the behaviour settings (μ, σ, β, volatility) stay editable; see Configuring a Model.
Match the model to the matchmaker
The team shape you set here should match the Team Composition node of the matchmaker you attach this model to. A model built for 2 teams of 5 paired with a matchmaker that forms 2v2 is a misconfiguration. See Using a Model with a Matchmaker.
Next
- Configuring a Model: tune how ratings behave.